Jit Gohil

Online Resume & Professional Portfolio

3D Character Modeling – “Bender” (2004)

This was one of the first character models I ever attempted in 3DS Max. While the general modeling was simple, I learned that texturing and UV-Mapping in 3DS Max takes a little finesse.

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Author: Jit Gohil

Online Marketing Consultant, Multimedia Developer, Mobile Developer & Publisher, Technophile.

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